Retro Gamer UK – December 2018
English | 116 pages | True PDF | 58.9 MB
SONIC ADVENTURE
If the Dreamcast was going to succeed in its make-or-break mission, it needed star power – it needed Sonic. But Sonic needed a revamp. We speak to Takashi Iizuka and Kazuyuki Hoshino to learn how Sega’s hero was reinvented for his 3D debut.
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