DEVELOP3D Magazine – August-September 2021
English | 84 pages | pdf | 115.77 MB

As I take my place as Editor of DEVELOP3D Magazine, it’s been playing on my mind just how formal I should make this initial hello. Should I make it a business-like firm handshake, without breaking eye contact; or more of a slap on the shoulder while we queue up at the bar? After all, it’s not like I’m a complete newcomer to these pages. For some of you, we’ve probably met before. I’d nervously hope, too, that others might have read something I’ve scribbled here over the years. For everyone else: I’d like to apologise in advance for my language.
Having thrown in my lot with DEVELOP3D some 13 years ago now, this is far from my first rodeo. Part of the reason I’ve hung around this long is the people I’ve met and the stories they’ve told me. I’ve always wanted this to be a place for these characters – from Bangalore to Barnsley – and have hoped this magazine would give them a voice and encourage others to share the projects they’ve worked on, too, whatever their scale or capacity. So far, it seems to be working.
As if to prove the point, we have a fully stacked issue for you, spearheaded by some excellent design and engineering from Zuma, a company aiming to simplify our various connected home gadgets by parcelling seemingly incompatible hardware into a tiny, slick package.
Chris Cheung digs into the art of sketching and explains why this skill is still
so important to design in the digital age. Elsewhere, we look at how the age-old baseball glove is being transformed for the twenty-first century, and at office furniture being reimagined for a new breed of workspace.
This is followed up with a wholehearted slab of workstation goodness – the type of reading that will steer you well, should you be looking at what the very latest computer hardware can offer you.
Finally, it’d be daft of me not to say thanks to my forebearer, Al Dean, for all he’s done for both DEVELOP3D and myself over the years. He is genuinely one of a kind.

Stephen Holmes
Editor, DEVELOP3D Magazine, @swearstoomuch

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